Set of effects for a biological weapon. Was a lot of fun working on this one, especially since its more organic and a somewhat different style of visuals compared to what I usually do.
The weapon dissolves and "consumes" enemies, turning them into ammo.
Luckily I was able to solve most VFX challenges using particles to avoid having too many systems running in parallel.
Weapon Fire and Killing a NPC. Note how the NPC drops Impure Spectrum after death.
Inferiant Dissolve 1
Scripted effect along with a particle system.
Inferiant Ammo (Impure Spectrum)
Ammo "Consume" (Pick Up) Effect