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Bubble Shield

A personal project that I've been sitting on for a bit now. Inspiration was a friend complaining about excessive use of chromatic aberration, which got me thinking "where could I use this with a lot of presence on screen, without it looking out of place".
This bubble shield is the result.

Impact and entry effects are handled by a single niagara "system-as-a-service" emitter, the shield actor sending damage positions to the niagara system.

Huge thanks to the members of the RealTimeVFX discord community who have given me feedback on a work in progress.