Dissolve effect in Unreal 5 built using Niagara and Blueprint as well as a custom material function.
inspired by Halo 4's Promethean dissolve: https://youtu.be/55zOTemj03k?t=520
The dissolve effect looks even better in UE5's lumen casting lights from the emissive effects without having to include additional light sources..
Dissolve effects created by a projectile impact.
Seamlessly works with animated skeletal meshes.
Optional feature to hide the fact that meshes are hollow.
Easily customizable.
Spheremask interaction.
Sphere visualization.