A VR experience is part of a museum exhibit, showing how human actions have an effect on the environment around them. My contributions were small VFX assets done in Niagara.
The team was a pleasure to work with.
Part of the IMTS course at Saxion Enschede
3d assetes by
https://www.artstation.com/xronos
https://www.artstation.com/stwarz
https://www.artstation.com/vyronic
Select gameplay scenes.
The "shockwave" when dropping objects either into the trash (where they of course belong) or on the ground needed to be as impactful as it needed to be playful. This was the direction given to my by the team.