Small level I have built in Unity back in 2020 for a university project.
I built custom shaders and effects using Shadergraph and VFX-Graph.
The player has to pick up 3 objects in order to unlock a gate.
3rd Party Assets used:
"Rocks and Boulders 2" by Manufactura K4 on the Unity asset store.
https://assetstore.unity.com/packages/3d/props/exterior/rock-and-boulders-2-6947
Foliage models, select foliage textures and butterfly visual effect by Unity Technologies included in HDRP (Unity 2020 or later) and standard assets.
Sand texture and bird sounds by Valve Software from Source Engine 2013 assets.
"Roboto" font from Google fonts under Apache "free use" license.
https://fonts.google.com/specimen/Roboto
Any other custom shaders, materials, models, textures, effects or sounds were created by my either previously or over the course of the project.
Gate Dissolve Effect.
Custom shader on the meshes comprising the gate and visual effect component to go along with it.
Playthrough